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       Game Wizards

       Release:  N/A                                                                           Platform: PC
       Genre: Side Scrolling Action Adventure                                    Engine: Unreal Engine 3


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Grim Fate
Project Lead
  • Developed and defined art style and pipeline
  • Created concept work
  • Managed team of 25
  • Animated cast of characters
  • Made FX
  • Coded with unreal script
  • Co-created game design document
  • Incorporated Bink
  • Assisted in creating and editing dialogue and sound effects

Grim World

3d sidescroller/puzzler/hack and slash. A dark comedy inspired by Tim Burton. I started this game out as a prototype and the team slowly grew. I spent a lot of time with the level designers and character artist to keep the look and pace I wanted for the game. I also worked with Cascade and did  Animations.

Trailer Video

Animation Work

These are the animations I working on for the Intro part of the game. When Grim gets his powering taken away. These animation were done in 3Ds Studio Max.

Grim Animations

Just a few of the animations I did for Grim in 3Ds Studio Max.

Satan Animations

Groundsman Animations

Animations I made in 3Ds Studio Max of the Groundsman.

FX Work

These were the FX I made in the Unreal Engine 3
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