This area is a compilation of (FX) effects and shader work. I have done professionally and experimented with.
Smoke Optimization Test
Made with a 256x256 Texture 14 particles on screen at once. No flipbook used.
2018 Demo Reel
Riot Creative Contest 2017
Hand Painted FX Textures with Effects Starter Pack
Crowe: The Drowned Armory
This was a blood fountain effect I made in UE4. Inspired by "Nightmare on Elm Street" with a splash of "Doom".
This was a Jet engine effect I made in UE4.
This was a exploding watermelon effect I made in UE4.